brazerzkidaiiq.blogg.se

Factorio update
Factorio update





  1. Factorio update generator#
  2. Factorio update mod#
  3. Factorio update update#
  4. Factorio update upgrade#
  5. Factorio update full#

  • Fixed that trigger prototype flag filters didn’t work correctly when an entity had no flags set.
  • Designed to combat griefers in multiplayer games, it will also query the authentication server for a ban recommendation when a user tries to connect.

    factorio update

    When enabled this will inform the authentication server of ban and unban commands issued in multiplayer sessions.

  • Added auth server bans feature for multiplayer games.
  • Factorio update update#

    Without further adieu, here’s everything new with Factorio’s September 24 update! Factorio September 24 Update Patch Notes This is major in the effort of combating griefers but isn’t all that’s been changed. It’s hard to understand in the team’s writing, but to put it in English, users banned from servers for things like griefing and issues of the like can now potentially be banned from other servers for the same reason. For those who choose to browse the open servers available across the game, there’s a massive change today.

    Factorio update full#

  • Involves the replay functionality improvements (pause, fast forward, etc.Factorio has launched a brand new update today (September 24), so here’s the full list of changes and additions with today’s patch.
  • This is a first step towards the multiplayer.
  • different Train stops can be merged into one station.
  • Train can go backwards (when having locomotives on both ends).
  • Train path finding uses signals for path recalculation.
  • the design for the new gui is ready and now it will be implemented.
  • loads of small improvements (things like alt info for wagons, easier semaphore building, etc.).
  • better visualisation for building railroads.
  • More enemy variety and intelligent enemy behavior.
  • Improved Combat mechanics and modular armors.
  • Repairing robots (can reconstruct buildings as well).
  • Entities in the game will have specific sounds that play when player is near. This will be a side-effect of multiplayer efforts. This is a #1 priority now :) Together with this we will work on presentation (finish new logo, new forum skin, new screenshots on web, credits page in the game).
  • New player graphics (3 versions depending on armor and colored depending on the player color).
  • Optimization of the game simulation speed.
  • First part of new ambient music update.
  • First part of nature destruction by pollution (only tree related now).
  • Multiplayer enhancements (lag hiding, better pvp/forces support, IPv6 support, DNS names).
  • Train graphics and vertical/horizontal discrepancy fix.
  • Factorio update mod#

    Centralized mod portal and its integration in the game.Basic Multiplayer matching server (allow listing running MP games via a central location).Additional train conditions (wait until full, wait until empty, wait until circuit condition).Second part of the circuit network extension (power switch, gate, train station, accumulator and logistic network integration to circuit network).Modding support for equipment grids in vehicles.Multiplayer production polish (move from "usable if you try hard and overlook imperfections" to "just works").First set of interactive mini tutorials.Scenario pack extension - Wave defense and PvP scenario.Circuit network additions, improvements and optimizations.High res graphics introduction (This means just some parts of the game will be in high res in this version).Map interaction improvements, map tags and 'zoom to map'.Blueprint preservation (Export/import blueprints).Allow loading games with different mod settings (and automatically download the mods if necessary).More high-resolution sprites, notably walls, gates, turrets, belts, biters, spawners, electric poles, worms, spitters.

    Factorio update upgrade#

  • Robot construction tools Upgrade planner, copy-paste, undo.
  • Factorio update generator#

  • Map generator improvements and fixes, autoplace specification improvements and documentation.
  • factorio update factorio update

  • Map editor improvements, both technical and usability wise - completely new editor.
  • Show the mod picture and more smaller things.
  • New graphics back-end, SDL, OpenGL, DX11, v-sync fix, texture streaming, VRAM usage optimizations, shaders.
  • Refer to Roadmap for future releases and to Version history for detailed information about version changes.įactorio 0.17 Stable 3 (November 04th 2019 0.17.75)įactorio 0.17 Stable 2 (October 15th 2019 0.17.70) This article gives short descriptions of past releases.







    Factorio update